Game prototypes
A downloadable bundle for Windows, macOS, and Linux
3 prototype games for my CART 315 class
1. Last Breath Of A New Empire
- Interactive narrative
- Mild resource management
- Sci fi political interest
- RTS-style strategy game set in space
- Heavy focus on dialogue
- Stellaris-like interface, but with less tension and more whimsicality
- Story focuses on the player as a shopkeeper, watching the collapse of an inter-galactic empire through sales and conversations
- Some resource-management and special events here and there
2. Kharkovchanka
- Infinite and procedurally generated levels
- Dynamic vehicle controls
- Snow physics
- Task-based research game
- Semi-historical setting
- Procedurally-generated
- Research mechanics
- Star tracking
- Meteorite discovery
- Ice core drilling
3. Vehementia
- Heavy focus on balancing narrative and combat
- “Feel-good” combat, with satisfying responsiveness
- Integration of voice lines and accompanying animated text
- Replayability, with moments of reprieve for proper pacing
- Is it possible to make an (at least mildly) ethical ultra-violent game?
- How can we use calm and/or proper narratives to counteract this?
- Use of gameplay “momentum” to sway player emotion
Download
Download
LastBreathOfANewEmpire - Linux.zip 39 MB
Download
LastBreathOfANewEmpire - Mac.zip 33 MB
Download
LastBreathOfANewEmpire - Windows.zip 24 MB
Download
Kharkovchanka - Linux.zip 44 MB
Download
Kharkovchanka - Mac.zip 40 MB
Download
Kharkovchanka - Windows.zip 30 MB
Download
Vehementia - Linux.zip 48 MB
Download
Vehementia - Mac.zip 43 MB
Download
Vehementia - Windows.zip 34 MB
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