Early version is published!


The first version of Do You Miss It? is live! It’s a deeply personal, very cobbled-together narrative work that I just had to get out there. This version demonstrates a single game loop in its rudimentary state. I plan to add more days, better visuals, and general bug fixing in the future.

The game’s dialogue is facilitated with Descant, my custom Unity dialogue system. I’ll be pushing some updates to it soon as well.

Lastly, I want to thank Emily Kelsall, with whom I collaborated for the writing in the game.

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